Current players:
Target:
Total rolled amount:
0
I'll write the rules out better later, but for now these are the general rules:
- - Currently, if you only have 2 players, turn order will alternate. If there are more than 2 players, turn order cycles through and the winner stays on.
- - Initial roll happens automatically. 2 D6 are rolled and the target is this multiplied by 3
- - Player 1 goes first (revolutionary) and rolls 2D6 as many times as they want until they stand, bust or hit the target (Dicejack)
- - If player 1 doesn't bust or hit dicejack, player 2 can roll 2 D6 as much as they want to try and beat P1s score, again until they stand, bust or get dicejack
- - If P1 stands then P2 beats them, P1 drinks the difference between both scores
- - If P1 stands, P2 can choose to stand below P1s score and drink the difference
- - If any player busts, they drink the amount they were over the target by
- - If any player gets dicejack, the other player drinks the initial roll (target divided by 3)
- - If both players draw, they both drink the difference between their scores and the target.